Changed all text on the home page to lowercase - updated navigation links in App.vue and all content in TheWelcome.vue including headings and descriptions #3

Merged
diegovester merged 1 commits from ai/1769208102347 into main 2 months ago
  1. 6
      src/App.vue
  2. 40
      src/components/TheWelcome.vue

6
src/App.vue

@ -9,8 +9,8 @@ import HelloWorld from './components/HelloWorld.vue'
<HelloWorld msg="toonpets coming soon" /> <HelloWorld msg="toonpets coming soon" />
<nav> <nav>
<RouterLink to="/">Home</RouterLink> <RouterLink to="/">home</RouterLink>
<RouterLink to="/about">About</RouterLink> <RouterLink to="/about">about</RouterLink>
</nav> </nav>
</div> </div>
</header> </header>
@ -86,4 +86,4 @@ nav a:first-of-type {
<!-- trigger --> <!-- trigger -->
<!-- trigger --> <!-- trigger -->
<!-- trigger distinct--> <!-- trigger distinct-->
<!-- trigger 3 --> <!-- trigger 3 -->

40
src/components/TheWelcome.vue

@ -12,10 +12,10 @@ import SupportIcon from './icons/IconSupport.vue'
<template #icon> <template #icon>
<DocumentationIcon /> <DocumentationIcon />
</template> </template>
<template #heading>The Concept</template> <template #heading>the concept</template>
Toon Pets is a virtual pet game for smartphones, built with Godot 4. Players care for a virtual toon pets is a virtual pet game for smartphones, built with godot 4. players care for a virtual
pet that lives inside a spherical enclosure on their device. The pet evolves based on what food pet that lives inside a spherical enclosure on their device. the pet evolves based on what food
it eats, developing a unique personality shaped by how it's been cared for. it eats, developing a unique personality shaped by how it's been cared for.
</WelcomeItem> </WelcomeItem>
@ -23,11 +23,11 @@ import SupportIcon from './icons/IconSupport.vue'
<template #icon> <template #icon>
<EcosystemIcon /> <EcosystemIcon />
</template> </template>
<template #heading>The Sphere</template> <template #heading>the sphere</template>
The game takes place inside a spherical enclosure the pet's private world contained within the game takes place inside a spherical enclosure the pet's private world contained within
your smartphone. The pet walks along the interior surface in a closed loop, creating a cozy, your smartphone. the pet walks along the interior surface in a closed loop, creating a cozy,
intimate space. The sphere's appearance changes based on the pet's evolution, and customization intimate space. the sphere's appearance changes based on the pet's evolution, and customization
emerges through partnership: the pet curates options, and you choose from what they offer. emerges through partnership: the pet curates options, and you choose from what they offer.
</WelcomeItem> </WelcomeItem>
@ -35,11 +35,11 @@ import SupportIcon from './icons/IconSupport.vue'
<template #icon> <template #icon>
<ToolingIcon /> <ToolingIcon />
</template> </template>
<template #heading>Evolution</template> <template #heading>evolution</template>
Feed your pet meat, fruit, or sweets to guide their evolution across three stages, resulting in feed your pet meat, fruit, or sweets to guide their evolution across three stages, resulting in
17 possible forms. Each evolution unlocks new weapon types for combat (up to 4 of 6 total) and 17 possible forms. each evolution unlocks new weapon types for combat (up to 4 of 6 total) and
changes the sphere's visual environment. No single player can access everything working changes the sphere's visual environment. no single player can access everything working
together with others fills in the gaps. together with others fills in the gaps.
</WelcomeItem> </WelcomeItem>
@ -47,11 +47,11 @@ import SupportIcon from './icons/IconSupport.vue'
<template #icon> <template #icon>
<CommunityIcon /> <CommunityIcon />
</template> </template>
<template #heading>Multiplayer & Social</template> <template #heading>multiplayer & social</template>
Connect with nearby players automatically to battle enemies together in turn-based combat. Link connect with nearby players automatically to battle enemies together in turn-based combat. link
with friends so your pets remember each other across sessions. Send your pet to visit a friend's with friends so your pets remember each other across sessions. send your pet to visit a friend's
sphere they'll return with stories, items, and a stronger bond. Two pets can even co-habitate sphere they'll return with stories, items, and a stronger bond. two pets can even co-habitate
temporarily, playing and napping together on your screen. temporarily, playing and napping together on your screen.
</WelcomeItem> </WelcomeItem>
@ -59,11 +59,11 @@ import SupportIcon from './icons/IconSupport.vue'
<template #icon> <template #icon>
<SupportIcon /> <SupportIcon />
</template> </template>
<template #heading>Wabi-Sabi Philosophy</template> <template #heading>wabi-sabi philosophy</template>
Toon Pets embraces imperfection and transience. Your pet's "suboptimal" evolution path isn't toon pets embraces imperfection and transience. your pet's "suboptimal" evolution path isn't
worse it's yours, shaped by your choices. Visits end, moments are fleeting, and no player worse it's yours, shaped by your choices. visits end, moments are fleeting, and no player
collects everything. The game finds beauty in incompleteness, with lived-in spaces that feel collects everything. the game finds beauty in incompleteness, with lived-in spaces that feel
grown rather than constructed. grown rather than constructed.
</WelcomeItem> </WelcomeItem>
</template> </template>
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